Going to participate in Ludum Dare 27

This is going to be the first time I participate in the Ludum Dare game dev competition. My hope is that I’ll make something at least decent in 2 days. This will be a test of productivity.

Here are the tools I’m considering:

IDE: Game Maker Studio or Unity 3D, depending if the game will be 2D or 3D.

Language: GML or C#, depending on which IDE I choose.

Audio: Wavepad, BFXR, or FreeSound.org

Music: No clue…

Graphics: Game Maker’s sprite editor, Hexels, Paint.NET, or something else.

Planning: 53 Paper for iPad, and a whiteboard πŸ™‚

To all of those participating in Ludum Dare 27, best of luck.

Follow my progress on Twitter.

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